Level Environment Artist - Motion Logic - 2023-Present
- Designed level blockouts for an unannounced AAA project
- Ensured that spaces promoted cohesive gameplay and visuals
Level Artist - Humble Games, BGDF - 2022-2023
- Constructed environments around existing level blockouts for Protodroid DeLTA
- Scripted blueprint tools that were used by the art team to construct environments efficiently
- Designed, modeled, and textured game assets meant to integrate with existing asset libraries
Contract 3D Artist - Gadget Bot - 2022
- Created environment assets based on concept art for the VR experience Highstreet
- Modeled optimized geometry for on Apex Legends Mobile
3D Artist/Scrum Master - VR for Good - 2021
- Led development on a grant-funded VR experience designed for Savannah Hospice for palliative and hospice pain treatment
- Managed creative direction and production team remotely
- Implemented and optimized art assets for VR spec requirements
3D Artist - Darkstar Games - 2021-2022
- Modeled and textured 3D models for the game Greater Powers
- Optimized props for real time engine rendering
Education: Savannah College of Art and Design
- M.A. Creative Business Leadership 2020-2021
- B.F.A. Interactive Design and Game Development 2016-2020